Book: Show us the latest book you bought, borrowed or received.

Dreaming In Code

The last book I bought was Dreaming in Code by Scott Rosenberg. It focused on the story of an open source calender/PIM application called Chandler during it’s first couple years of development. Starting with the idea of the project and following along until they almost got a usable project, the book tries to use the Chandler team as a backdrop to discuss why our computer programs have such long development times and so many bugs.

I love these kinds of books because I like seeing how things are made. Following along as the OSAF crew made (and re-made usually…and sometimes re-re-made after that) design decisions and how things turned out was extremely interesting to me.

However, a lot of the design theory information in here, while informative, tended to drag on a bit too long for my liking. Probably because I was more interested in the nuts and bolts of how the developers were writing the program.

All in all, a pretty cool book that doesn’t really require that you’ve got any programing background at all (the author only has limited experience in that area.) Only that you have an interest in technology and want to see how some of this stuff gets done.

Dreaming in Code: Two Dozen Programmers, Three Years, 4,732 Bugs, and One Quest for Transcendent Sof
Scott Rosenberg
The last book I bought was Dreaming in Code by Scott Rosenberg. It focused on the story of an open source calender/PIM application called Chandler during it’s first couple years of development. Starting with the idea of the project and following along until they almost got a usable project, the book tries to use the Chandler team as a backdrop to discuss why our computer programs have such long development times and so many bugs.
I love these kinds of books because I like seeing how things are made. Following along as the OSAF crew made (and re-made usually…and sometimes re-re-made after that) design decisions and how things turned out was extremely interesting to me.
However, a lot of the design theory information in here, while informative, tended to drag on a bit too long for my liking. Probably because I was more interested in the nuts and bolts of how the developers were writing the program.
All in all, a pretty cool book that doesn’t really require that you’ve got any programing background at all (the author only has limited experience in that area.) Only that you have an interest in technology and want to see how some of this stuff gets done.

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